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Assassin — Olimpia OT
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Assassins are masters of stealth and precision, striking from the shadows with deadly accuracy.
They excel at close-quarters combat using daggers and rely on their agility and cunning.
Their abilities allow them to become invisible, deal critical damage, and execute precise strikes.

Divine Ascension

Deathblade

Deathblade

Shadow

Shadow


HP per Level Hp Reg Per 4 Sec Mp Per Lv Mp Reg Per 4 Sec Cap per Lv
10 25 15 25 10
Icon Level Spell Name Mana Cooldown Description
Shadow Dagger 8 Shadow Dagger 20 2s Two physical hits on one target. +20% damage when invisible.
Poisoned Blade 12 Poisoned Blade 50 4s Two hits that apply bleeding and poison to the target.
Evasion 20 Evasion 25 12s Increases dodge chance by 30% for 6 seconds.
Shadow Cloak 30 Shadow Cloak 100 15s Invisibility for 7s, +30% movement speed, +20% life leech.
Shadow Strike 30 Shadow Strike 65 6s Three hits on one target. +20% damage when invisible.
Fan of Knives 45 Fan of Knives 100 6s Throws daggers in a fan, hitting multiple nearby enemies (up to 10), 3 hits per target.
Shadow Arc 50 Shadow Arc 60 5s Unleashes a shadow arc attack around the caster, hitting nearby enemies.
Deadly Precision 60 Deadly Precision 30 20s For 8s: +100% critical chance, +100% critical damage, attacks ignore 30% defense.
Dagger Cult 75 Dagger Cult 50 12s Physical damage in 3x3 area, 3 hits.
Chivalrous Challenge 80 Chivalrous Challenge 80 4s Challenges up to 4 monsters (range 4), 25% slow for 2.5s, pulls ranged to melee for 12s, deals physical damage.
Execution 90 Execution 60 12s Single strike. Double damage if target has 30% HP or less (monsters only, non-boss).
Death Mark 100 Death Mark 120 14s Five hits on target. Double damage if target has 30% HP or less (monsters).
Lethal Instinct 100 Lethal Instinct 150 18s For 10s: +100% critical chance, +100% critical damage, +40% speed, +30% life leech.