Wizards are masters of arcane magic, wielding destructive spells of fire and energy.
They excel at dealing massive damage from a distance and protecting themselves with magical shields.
Their mastery of mana allows them to drain enemies and unleash devastating storms.
Divine Ascension
Hellmage
Thunderlord
| HP per Level | Hp Reg Per 4 Sec | Mp Per Lv | Mp Reg Per 4 Sec | Cap per Lv |
|---|---|---|---|---|
| 5 | 15 | 30 | 20 | 10 |
| Icon | Level | Spell Name | Mana | Cooldown | Description |
|---|---|---|---|---|---|
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8 | Fire Beam | 40 | 2.5s | Fire beam in cone in front of you. |
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12 | Magic Shield | 25 | 10s | Magical shield that absorbs damage (mana as HP). |
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20 | Mana Drain | 30 | 6s | Drains mana from one target. |
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30 | Arcane Boost | 35 | 25s | Increases magic power (buff on self). |
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45 | Energy Wave | 60 | 4s | Energy wave in cone. |
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60 | Volcano Breaker | 0 | 7s | Fire damage on one target. |
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75 | Energy Coat | 0 | 15s | Coats target with energy (damage/debuff on target). |
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75 | Electric Lightning | 75 | 6s | Lightning damage on one target at range. |
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90 | Spirit of Merlin | 40 | 15s | Summons Merlin spirit (buff on self). |
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100 | Meteor Storm | 100 | 12s | Meteor storm in area. |













