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Wiki — Druid — Olimpia OT
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Druid

⚔️ Vocações 👁 117 visualizações 🕒 Atualizada 3 weeks ago por Olimpia Team
Wiki / Vocations / druid
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Druid
Druids are nature's guardians, wielding the power of earth, ice, and life itself.
They excel at healing and supporting their allies while also dealing nature-based damage.
Their connection to nature allows them to transform, cleanse, and rejuvenate.

Vocation Ascension

Priest

Priest

Shaman

Shaman

Priest Spells
Icon Level Spell Name Energy Cooldown Description
Nature's Embrace 150 Nature Embrace 50 10s After 10 seconds, heals and removes paralysis in a 3x3 area around the caster.
Holy Redemption 150 Holy Redemption 100 20s Deals three holy hits in a 3x3 area around the caster. Each hit has an 80% chance to apply dazzled to monsters for 5 ticks.
Salvation Passive Salvation All healing done by Priest receives +25% increased healing.
Shaman Spells
Icon Level Spell Name Energy Cooldown Description
Sporebound Hex 150 Sporebound Hex 80 10s Poisons enemies in a 3x3 area around the caster and slows them by 35% for 5 seconds.
Mana Recharger 150 Mana Recharger 75 30s Reduces spell mana cost by 55% for 18 seconds and grants 15% haste.
Totem Spirit Passive Totem Spirit 8% chance on dealing damage to summon a Nature Essence (15s cooldown). If you are at full health, it explodes near an enemy. Otherwise, it heals you for 1000 HP.
HP per Level Hp Reg Per 4 Sec Mp Per Lv Mp Reg Per 4 Sec Cap per Lv
5 15 20 20 10
Icon Level Spell Name Mana Cooldown Description
Heal 8 Heal 45 1.5s Instant heal on self or target. Removes paralysis.
Supreme Healing 60 Supreme Healing 200 3s Strong self-heal. Removes paralysis.
Supreme Healing 100 Supreme Healing 300 5s Ultimate self-heal. Removes paralysis.
Thorn Strike 8 Thorn Strike 40 2.5s Death damage on one target at range.
Barkskin 12 Barkskin 35 2s Death damage on short range target; chains to up to 3 nearby targets and applies poison.
Ice Shards 20 Ice Shards 55 4s Ice damage on one target at range; chains to up to 3 nearby targets with a 50% chance to freeze.
Treant Form 30 Treant Form 60 30s Transform for 18 seconds: 180 HP/s regeneration, +30% magic resistance and +10 magic level.
Nature Wave 45 Nature Wave 65 9s Death damage wave in a direction; fires 3 waves with a 30% chance to root targets for 6 seconds.
Thorn Growth 60 Thorn Growth 70 6s Death damage on target; chains to up to 3 nearby targets with poison and slow.
Verdant Wrath 65 Verdant Wrath 95 12s Unleashes verdant wrath at the target, dealing nature damage.
Frostcut 75 Frostcut 85 8s Two hits in a 2x2 area around you; 40% chance to freeze on each hit.
Mass Heal 75 Mass Heal 90 6s Heals allies in area.
Cleanse 90 Cleanse 80 12s Removes negative conditions from an ally.
Rejuvenate 100 Rejuvenate 100 8s Instant heal plus 6 seconds of health regeneration.
World Tree's Wrath 100 World Tree's Wrath 130 12s Death damage in a 6x6 area around you.
Twin Heal Passive Twin Heal Healing spells have a 10% chance to double the heal amount.
Entangling Roots Passive Entangling Roots Your attacks and spells have a 10% chance to root the target for 1.5 seconds.