Samurai
Samurai are warriors limited by their tradition and have a mystical inclination.
Through their firm code of conduct, they are usually compared to their knight-brothers, the Knights.
The difference is that a Knight relies on his brute strength, while the true power of a Samurai comes from his supernatural allies.
Vocation Ascension
Ronin Spells
| Icon | Level | Spell Name | Energy | Cooldown | Description |
|---|---|---|---|---|---|
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150 | Bladed Tempest | 50 | 8s | Single devastating strike in a 3x3 area around you. |
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150 | Severing Strike | 100 | 10s | Three-tile cone in front of you; deals +1% of target's current HP as bonus damage. |
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Passive | Duelist | — | — | Each hit on the same target grants +1% damage (max 20%). At max stacks, the defense break lasts 10 seconds. |
Shogun Spells
| Icon | Level | Spell Name | Energy | Cooldown | Description |
|---|---|---|---|---|---|
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150 | Setsudan | 75 | 12s | Four-tile fire line in the direction you are facing; damages monsters only. |
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150 | Totem of Kyoto | 100 | 25s | Crosshair placement: totem pulses for 12 seconds, buffing party members with +8% melee damage and +10% attack speed. |
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Passive | Imperial Aura | — | — | Nearby monsters are slowed, and nearby party members gain movement speed. |
| HP per Level | Hp Reg Per 4 Sec | Mp Per Lv | Mp Reg Per 4 Sec | Cap per Lv |
|---|---|---|---|---|
| 10 | 25 | 25 | 25 | 25 |
| Icon | Level | Spell Name | Mana | Cooldown | Description |
|---|---|---|---|---|---|
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8 | Heal | 45 | 1.5s | Instant heal on self. Removes paralysis. |
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60 | Vital Restoration | 200 | 3s | Strong self-heal. Removes paralysis. |
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100 | Vital Restoration | 300 | 5s | Ultimate self-heal. Removes paralysis. |
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8 | Iaido Slash | 20 | 2s | Two physical hits on one target. |
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12 | Bushido Focus | 30 | 15s | +35% katana skill for 15 seconds on self. |
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20 | Resolve | 25 | 10s | Two physical hits on adjacent creatures around you. |
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30 | Crescent Blade | 40 | 4s | Two physical hits on one target. |
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45 | Blade Storm | 60 | 6s | Five physical hits on adjacent creatures around you. |
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60 | Kiai Shout | 35 | 20s | +40% life leech and +25% movement speed for 10 seconds on self. |
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75 | Edge of Greed | 40 | 8s | Two physical hits on adjacent creatures; applies bleeding on the second hit. |
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75 | Dragon Slash | 75 | 6s | Physical strike on one target; heals you for 50% of damage dealt. |
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90 | Perfect Parry | 50 | 40s | 50% physical damage resistance and +50% shield skill for 15 seconds on self. |
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100 | Heaven's Edge | 80 | 18s | Ten physical damage waves on adjacent creatures around you. |
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Passive | Fierce Slash | — | — | Melee attacks have a 10% chance to deal 60% extra damage. |
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Passive | Bloodthirst Blade | — | — | Every 6th hit deals 80% extra damage and heals you for that same amount. |



















